The week in Daily D6
Completely overhauled game
Updated printable layout
New journal prompts
All good things
Last week, I shared a sneak peek at the upcoming overhaul to the map component of Daily D6. This week, I’m excited to roll out the first major revision to the project.

So, what’s changed?
You’ll still earn AP and spend it to place shapes on your map—but now, those shapes represent different buildings or features in the world you’re exploring. As you adventure, you’ll place them onto your map and, at the end of the week, tally up your score based on each building’s unique scoring conditions.

When you choose a building to place, you’ll draw its shape and the symbols inside it onto your map. Over the week, your map will grow more complex as you work to optimize your layout and earn the highest score possible.

I’ve been playtesting this new version of Daily D6, and I’m so excited for you to try it. As you dig in, feel free to share your feedback—what works, what’s unclear, and what you’d love to see added next!
Want to contribute?
Submit your own encounter to be featured in a future issue of Daily D6!
Weekly Encounter
As you pass through a quiet glade, you notice a series of colorful ribbons tied to the trees, fluttering gently in the breeze. At the center, a small stone pedestal holds a weathered wooden box with no lock—just a note that reads: "Take only what you need. Leave something in return."
Roll your D6 to discover your fate or pay 3AP to skip the encounter
…you open the box and find a single glowing marble, warm to the touch—it pulses faintly in your palm - Gain 3AP
…you leave behind a personal item, and the ribbons around you begin to twist and dance, forming strange symbols in the air - Lose 1AP + Gain 1XP
…you take nothing, but as you turn to leave, the box creaks open on its own. Inside is a note with your name on it - Nothing happens
…you place a coin inside, and in return, find a folded map marking a location you’ve never seen - Lose 2AP + Gain 2XP
…you open the box to find it empty—until a soft voice whispers, “You’ll know when it’s time.” - Lose 1AP
…you walk away, but hours later, you find another ribbon tied to your pack. It wasn’t there before - Lose 2AP
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