Daily D6-2.pdf

Character Sheet

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Want to see how a board game is made? Follow along as we bring a card game from idea to reality. 👇👇👇👇👇

Is anyone out there?

Creating can be tough in a digital environment. You stare at a screen, putting time and effort into a project. Then, you finally hit send/submit/post, and all you can do is wait. This always triggers immediate doubt, without exception.

Why do I bring this up? Because it’s on my mind as I write the 40th issue of Daily D6, a project that began last February. I received a lot of feedback at first after sharing it on TikTok and getting around 15k views.

It’s taken me a while to get comfortable with not seeing an instant response after hitting send. If I were creating this just as a product, doubt may have taken over, and I might have stopped. I remind myself that it’s okay to have a small project I can shape into whatever I want. It’s my little treasure.

Gif by oskouioskoui on Giphy

🌑 Encounter — The Low Lantern Passage

The tunnel opens into a long corridor lit by hanging lanterns that burn low and uneven. Some flicker, some are dark, and others glow steadily. A faint draft causes the flames to sway, casting shifting shadows along the stone walls.

What will you do?

  1. Walk beneath the brightest lanterns — Gain 2 XP

  2. Relight a flickering lantern — Gain 1 AP

  3. Extinguish a lantern to move unseen — Lose 1 XP

  4. Study the shadows for hidden movement — Gain 1 XP

  5. Rush through before the lights change — Lose 1 AP

  6. Sit and rest beneath a steady flame — No effect

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